![]() ![]() Fog of war reveal radius around structure reduced from 1500 to 500. Duration increased from 10 to 17 seconds. Skirmish multiplayer build cost increased from 1200 to 1400. Point Defense duration increased to 25 seconds. Dark Trooper IIIs can be garrisoned at a pip value of 2. AT-STs can be garrisoned with a pip value of 2. Cloaking duration increased from 40 to 80 seconds. Cloaking ability recharge reduced from 55 to 10 Seconds. Capital Ship laser recharge increased to 60 seconds. Ion cannon shot volley increased to 6 per round. Tractor beam hard point health increased to 225. #EMPIRE TOTAL WAR PATCH DOWNLOAD WITHOUT STEAM GENERATOR#Shield Generator hard point health increased to 375. Fighter bay hard point health increased to 250. Turbolaser hard point health increased to 350. Executor now has population value in space. Executor tractor beam can no longer target space stations. Cost to assassinate changed to 15000 credits. Mobile Defense Units for all factions garrison cost Duration between volleys decreased from 5 to 3.5 seconds. Missile volley increased from 4 to 6 missiles. Missile Defense Turrets (Empire and Rebel) Stealth units now de-cloak when stunned. Mobile Defense units are now victory relevant units in battle. All fighters now do 30% less damage to space station shielding. Ion Cannon and Hyper Velocity Gun now set to a max of 2 per planet for both single-player Galactic Conquest and Multiplayer. Erster Patch für das Add-On Star Wars: Empire at War - Forces of Corruption ![]()
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